![]() * Optimized the Inventory routine/script a bit more Note: see also related pdf in post 2 below (again, check readme for details ~ will leave v1.7 for time being, just to be sure.) * Added options 'List/Remove Duplicates' in Inventory section (all seem ok, but let me know if you notice something no longer working while still fine in prev table) * Added additional tests "disabling certain checks" during 'transitions & play'. * Minor changes: table should/could be more stable now (have moved some var_declarations) * Teleport to waypoint: changed to support current version 1.2.1 (did also some "proper" testing by travelling between worldmaps while enabled - if it would evt die, let me know: plenty more ptr_chains available) If you do come across enemies that are not tackled by this script, let me know! "Finalised" Enemy 1-Kill script: should now clearly distinct between friendly/enemy Īnd should cover most/all Bosses (special enemies). Progression (experience, charisma level, settlement level, skills) Raid Alarm Level, Timer Hugr Power, Timer Helfire, Mastery Challenge * Teleport & Coordinates (teleport, free roam, cam distance, save/restore coordinates) * Inventory: edit/list all resource/item values (and more) ![]() Enemy 1-Hit Kill/Defense (incl godmode friendly) Assassin's Creed Valhalla - Uplay v1.1.2 ~ v1.70 ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |